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32 changes: 16 additions & 16 deletions USU PEC/common/production_methods/zMoG_USU_construction.txt
Original file line number Diff line number Diff line change
Expand Up @@ -16,9 +16,9 @@
}

level_scaled = {
building_employment_bureaucrats_add = 50 # 500
building_employment_clerks_add = 350 # 500 (150 would-be bureaucrats converted into clerks)
building_employment_laborers_add = 1600 # 4000
building_employment_bureaucrats_add = 10 # 100
building_employment_clerks_add = 70 # 100 (30 would-be bureaucrats converted into clerks)
building_employment_laborers_add = 320 # 800
}
unscaled = {
building_laborers_mortality_mult = 0.1
Expand Down Expand Up @@ -56,10 +56,10 @@ REPLACE_OR_CREATE:pm_iron_frame_buildings = {
}

level_scaled = {
building_employment_bureaucrats_add = 50 # 500
building_employment_clerks_add = 300 # 500 (100 would-be bureaucrats converted into clerks)
building_employment_machinists_add = 150 # 250 (50 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 1500 # 3750
building_employment_bureaucrats_add = 10 # 100
building_employment_clerks_add = 60 # 100 (20 would-be bureaucrats converted into clerks)
building_employment_machinists_add = 30 # 50 (10 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 300 # 750
}
unscaled = {
building_laborers_mortality_mult = 0.1
Expand Down Expand Up @@ -97,10 +97,10 @@ REPLACE_OR_CREATE:pm_steel_frame_buildings = {
}

level_scaled = {
building_employment_bureaucrats_add = 50 # 500
building_employment_clerks_add = 300 # 500 (100 would-be bureaucrats converted into clerks)
building_employment_machinists_add = 350 # 750 (50 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 1300 # 3250
building_employment_bureaucrats_add = 10 # 100
building_employment_clerks_add = 60 # 100 (20 would-be bureaucrats converted into clerks)
building_employment_machinists_add = 70 # 150 (10 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 260 # 650
}
unscaled = {
building_laborers_mortality_mult = 0.1
Expand Down Expand Up @@ -139,11 +139,11 @@ REPLACE_OR_CREATE:pm_arc_welded_buildings = {
}

level_scaled = {
building_employment_bureaucrats_add = 50 # 500
building_employment_clerks_add = 300 # 500 (100 would-be bureaucrats converted into clerks)
building_employment_engineers_add = 100
building_employment_machinists_add = 350 # 750 (50 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 1200
building_employment_bureaucrats_add = 10 # 100
building_employment_clerks_add = 60 # 100 (20 would-be bureaucrats converted into clerks)
building_employment_engineers_add = 20 # 50
building_employment_machinists_add = 70 # 150 (10 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 240 # 600
}
unscaled = {
building_laborers_mortality_mult = 0.1
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -16,9 +16,9 @@
}

level_scaled = {
building_employment_bureaucrats_add = 50 # 500
building_employment_clerks_add = 350 # 500 (150 would-be bureaucrats converted into clerks)
building_employment_laborers_add = 1600 # 4000
building_employment_bureaucrats_add = 10 # 100
building_employment_clerks_add = 70 # 100 (30 would-be bureaucrats converted into clerks)
building_employment_laborers_add = 320 # 800
}
unscaled = {
building_laborers_mortality_mult = 0.1
Expand Down Expand Up @@ -55,10 +55,10 @@ REPLACE_OR_CREATE:pm_iron_frame_buildings = {
}

level_scaled = {
building_employment_bureaucrats_add = 50 # 500
building_employment_clerks_add = 300 # 500 (100 would-be bureaucrats converted into clerks)
building_employment_machinists_add = 150 # 250 (50 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 1500 # 3750
building_employment_bureaucrats_add = 10 # 100
building_employment_clerks_add = 60 # 100 (20 would-be bureaucrats converted into clerks)
building_employment_machinists_add = 30 # 50 (10 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 300 # 750
}
unscaled = {
building_laborers_mortality_mult = 0.1
Expand Down Expand Up @@ -95,10 +95,10 @@ REPLACE_OR_CREATE:pm_steel_frame_buildings = {
}

level_scaled = {
building_employment_bureaucrats_add = 50 # 500
building_employment_clerks_add = 300 # 500 (100 would-be bureaucrats converted into clerks)
building_employment_machinists_add = 350 # 750 (50 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 1300 # 3250
building_employment_bureaucrats_add = 10 # 100
building_employment_clerks_add = 60 # 100 (20 would-be bureaucrats converted into clerks)
building_employment_machinists_add = 70 # 150 (10 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 260 # 650
}
unscaled = {
building_laborers_mortality_mult = 0.1
Expand Down Expand Up @@ -136,11 +136,11 @@ REPLACE_OR_CREATE:pm_arc_welded_buildings = {
}

level_scaled = {
building_employment_bureaucrats_add = 50 # 500
building_employment_clerks_add = 300 # 500 (100 would-be bureaucrats converted into clerks)
building_employment_engineers_add = 100
building_employment_machinists_add = 350 # 750 (50 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 1200
building_employment_bureaucrats_add = 10 # 100
building_employment_clerks_add = 60 # 100 (20 would-be bureaucrats converted into clerks)
building_employment_engineers_add = 20 # 50
building_employment_machinists_add = 70 # 150 (10 would-be bureaucrats converted into machinists)
building_employment_laborers_add = 240 # 600
}
unscaled = {
building_laborers_mortality_mult = 0.1
Expand Down