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5 changes: 4 additions & 1 deletion tutorials/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,9 @@ copy_tutorial_file (features/t8_features_curved_meshes_generate_cmesh_tet.geo)
copy_tutorial_file (features/t8_features_curved_meshes_generate_cmesh_tri.geo)

if( T8CODE_BUILD_MESH_HANDLE )
add_mesh_handle_tutorial( NAME t8_mesh_element_data SOURCES mesh_handle/t8_mesh_element_data.cxx )
add_mesh_handle_tutorial( NAME t8_mesh_step2_uniform_mesh SOURCES mesh_handle/t8_mesh_step2_uniform_mesh.cxx )
add_mesh_handle_tutorial( NAME t8_mesh_step3_adapt_mesh SOURCES mesh_handle/t8_mesh_step3_adapt_mesh.cxx )
add_mesh_handle_tutorial( NAME t8_mesh_step4_partition_balance_ghost SOURCES mesh_handle/t8_mesh_step4_partition_balance_ghost.cxx )
add_mesh_handle_tutorial( NAME t8_mesh_step5_element_data SOURCES mesh_handle/t8_mesh_step5_element_data.cxx )
endif()

121 changes: 121 additions & 0 deletions tutorials/mesh_handle/t8_mesh_step3_adapt_mesh.cxx
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@@ -0,0 +1,121 @@
/*
This file is part of t8code.
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t8code is a C library to manage a collection (a forest) of multiple
connected adaptive space-trees of general element types in parallel.

Copyright (C) 2026 the developers

t8code is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

t8code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with t8code; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/

/** \file t8_mesh_step3_adapt_mesh.cxx
* This is step3 of the t8code mesh handle tutorials.
* Therefore, this is the same as general/t8_step3_adapt_forest.cxx but using the mesh handle interface instead of the forest
* interface.
* After generating a coarse mesh (step1) and building a uniform mesh
* on it (step2), we will now adapt (= refine and coarsen) the mesh
* according to our own criterion.
*
* The geometry (coarse mesh) is again a cube, this time modelled with
* 6 tetrahedra, 6 prisms and 4 cubes.
* We refine an element if its midpoint is within a sphere of given radius
* around the point (0.5, 0.5, 1) and we coarsen outside of a given radius.
* We will use non-recursive refinement, that means that the refinement level
* of any element will change by at most +-1.
*/

#include <t8.h> /** General t8code header. Always include this. */
#include <mesh_handle/mesh.hxx> /** General mesh header. Always needed for mesh_handle code. */
#include <mesh_handle/competence_pack.hxx> /** Competence pack for basic mesh_handle features.
* Look into tutorials/mesh_handle/t8_mesh_competences for more information. */
#include <mesh_handle/constructor_wrappers.hxx> /** Wrapper for basic cmesh to mesh_handle conversions. */
#include <mesh_handle/mesh_io.hxx> /** Used to export mesh to vtk files. */
#include <mesh_handle/concepts.hxx> /** Include this to use c++ concepts related to the mesh handle.
* This can be used to constraint the template parameters to only allow mesh handle classes. */
#include "t8_mesh_tutorials_common.hxx" /** Adaption function definition used for this tutorial. */
#include <memory>

/** Build our adapted mesh by transferring the adaption parameters and adapting once with our adapt_callback_sphere function.
* \tparam TMeshClass The mesh handle class.
* \param comm The MPI communicator.
* \param level The initial uniform refinement level.
* \returns Unique pointer to the adapted mesh.
*/
template <t8_mesh_handle::T8MeshType TMeshClass>
std::unique_ptr<TMeshClass>
build_mesh (sc_MPI_Comm comm, int level)
{
/* Generate a hybrid hypercube, made out of cubes, prisms etc. */
auto mesh = t8_mesh_handle::handle_hypercube_hybrid_uniform_default<TMeshClass> (level, comm);
/* Saving the initial mesh to vtu files to compare them later. */
t8_mesh_handle::write_mesh_to_vtk (*mesh, "step3_initial_uniform_mesh.vtu");
/* Defining the adaption parameters. */
adapt_data adapt_params = { { 0.5, 0.5, 1.0 }, 0.2, 0.4 };
/** Adapting once using our adapt callback.
* set_adapt() only records how the mesh should be changed, it does not modify anything yet.
* commit() is the function that actually builds the new, adapted mesh from these settings.
* This "configure, then commit" split let's t8code carry out several mesh operations together in one efficient pass, rather than one at a time.
*/
mesh->set_adapt (
TMeshClass::template mesh_adapt_callback_wrapper<adapt_data> (adapt_callback_sphere<TMeshClass>, adapt_params));
mesh->commit ();
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return mesh;
}

/** Entry point of the program. */
int
main (int argc, char **argv)
{
/* Initialize MPI. This has to happen before we initialize sc or t8code. */
int mpiret = sc_MPI_Init (&argc, &argv);
/* Error check the MPI return value. */
SC_CHECK_MPI (mpiret);
/* Initialize the sc library, has to happen before we initialize t8code. */
sc_init (sc_MPI_COMM_WORLD, 1, 1, NULL, SC_LP_ESSENTIAL);
/* Initialize t8code with log level SC_LP_PRODUCTION. See sc.h for more info on the log levels. */
t8_init (SC_LP_PRODUCTION);
/* We will use MPI_COMM_WORLD as a communicator. */
sc_MPI_Comm comm = sc_MPI_COMM_WORLD;

/* Print a starting message. */
t8_global_productionf (" [mesh_step3] \n");
t8_global_productionf (
" [mesh_step3] Hello, this is the mesh adaptation tutorial of t8code using the mesh handle.\n");
t8_global_productionf (
" [mesh_step3] In this tutorial we will adapt a mesh in a spherical shape around a given point "
"and write the adapted mesh to a vtu file.\n");
t8_global_productionf (" [mesh_step3] \n");

using mesh_type = t8_mesh_handle::mesh<>;

t8_global_productionf (" [mesh_step3] \n");
t8_global_productionf (" [mesh_step3] Creating an adapted mesh.\n");
t8_global_productionf (" [mesh_step3] \n");
/* The initial uniform refinement level. */
const int uniform_level = 3;
/* Building the mesh. */
{ /** Scope to ensure mesh is deleted properly. */
auto mesh = build_mesh<mesh_type> (comm, uniform_level);
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/* Write the mesh to a vtu file. */
t8_global_productionf (" [mesh_step3] \n");
t8_global_productionf (" [mesh_step3] Writing adapted mesh to vtu file: step3_adapted_mesh.vtu\n");
t8_global_productionf (" [mesh_step3] \n");
t8_mesh_handle::write_mesh_to_vtk (*mesh, "step3_adapted_mesh.vtu");
}
sc_finalize ();
mpiret = sc_MPI_Finalize ();
SC_CHECK_MPI (mpiret);
return 0;
}
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216 changes: 216 additions & 0 deletions tutorials/mesh_handle/t8_mesh_step4_partition_balance_ghost.cxx
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/*
This file is part of t8code.
t8code is a C library to manage a collection (a forest) of multiple
connected adaptive space-trees of general element types in parallel.

Copyright (C) 2026 the developers

t8code is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

t8code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with t8code; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/

/** \file t8_mesh_step4_partition_balance_ghost.cxx
* This is step4 of the t8code mesh handle tutorials.
* Therefore, this is the same as general/t8_step4_partition_balance_ghost.cxx but using the mesh handle interface instead of the forest
* interface.
* After generating a coarse mesh (step1), building a uniform mesh
* on it (step2) and adapting this mesh (step3)
* we will now learn how to partition and balance a mesh and how to generate a layer of ghost elements.
*/

#include <t8.h> /** General t8code header. Always include this. */
#include <mesh_handle/mesh.hxx> /** General mesh header. Always needed for mesh_handle code. */
#include <mesh_handle/mesh_io.hxx> /** Used to export mesh to vtk files. */
#include <mesh_handle/constructor_wrappers.hxx> /** Wrapper for basic cmesh to mesh_handle conversions. */
#include <mesh_handle/concepts.hxx> /** Include this to use c++ concepts related to the mesh handle. This can be used to constraint the template parameters to only allow mesh handle classes. */
#include <t8_types/t8_vec.hxx> /** t8 vector dataclass. */
#include "t8_mesh_tutorials_common.hxx" /** Adaption function definition used for this tutorial. */
#include <memory>

using mesh_type = t8_mesh_handle::
mesh<>; /**< Mesh class used in this tutorial. We define it globally to get rid of the function templates to simplify the code. */

/** Helper function to print the total number of elements in the mesh after each step.
* \param mesh The mesh handle to get the number of elements from.
* \param stage The stage of the mesh (e.g. "Initial mesh", "Adapted mesh", etc.) to print in the output.
*/
void
print_mesh_stats (const std::unique_ptr<mesh_type>& mesh, const char* stage)
{
int local_elements = mesh->get_num_local_elements ();
int global_elements = mesh->get_num_global_elements ();

t8_global_productionf (" [mesh_step4] === %s === \n", stage);
t8_global_productionf (" [mesh_step4] Local elements on this process: %i \n", local_elements);
t8_global_productionf (" [mesh_step4] Total elements: %i \n", global_elements);
}

/** Helper function to adapt a given mesh using the predefined adaption callback function.
* \param mesh The initial mesh to adapt.
* \param adapt_params The adaptation parameters to use for the adaptation.
*/
void
create_adapted_mesh (std::unique_ptr<mesh_type>& mesh, const adapt_data& adapt_params)
{
/* Setting the adapt-flag with our adapt_callback_sphere function from step 3 and the adapt_params. Both can be found in the file \ref t8_mesh_tutorials_common.hxx. */
mesh->set_adapt (
mesh_type::template mesh_adapt_callback_wrapper<adapt_data> (&adapt_callback_sphere<mesh_type>, adapt_params));
/* Committing the mesh. */
mesh->commit ();
}

/** Helper function to partition and balance a given mesh.
* \param mesh The initial mesh to adapt.
*/
void
create_partitioned_balanced_mesh (const std::unique_ptr<mesh_type>& mesh)
{
/* Setting partition flag.*/
mesh->set_partition ();

/* Setting balancing flag. */
mesh->set_balance ();

/* Committing the mesh. */
mesh->commit ();
}

/** Helper function to create a mesh with ghosts from an initial mesh.
* \param mesh The initial mesh to adapt.
*/
void
create_ghost_mesh (const std::unique_ptr<mesh_type>& mesh)
{
/* Creating the ghost layers. */
mesh->set_ghost ();

/* Committing the ghost mesh. */
mesh->commit ();
}

/** Entry point of the program. */
int
main (int argc, char** argv)
{

/* Initialize MPI. This has to happen before we initialize sc or t8code. */
int mpiret = sc_MPI_Init (&argc, &argv);
/* Error check the MPI return value. */
SC_CHECK_MPI (mpiret);
/* Initialize the sc library, has to happen before we initialize t8code. */
sc_init (sc_MPI_COMM_WORLD, 1, 1, NULL, SC_LP_ESSENTIAL);
/* Initialize t8code with log level SC_LP_PRODUCTION. See sc.h for more info on the log levels. */
t8_init (SC_LP_PRODUCTION);
/* We will use MPI_COMM_WORLD as a communicator. */
sc_MPI_Comm comm = sc_MPI_COMM_WORLD;

/* Print a starting message. */
t8_global_productionf (" [mesh_step4] \n");
t8_global_productionf (" [mesh_step4] Hello, this is the mesh adaptation example of t8code using the mesh handle.\n");
t8_global_productionf (" [mesh_step4] In this example we will create a mesh, adapt, partition, balance "
"and create a ghost layer on it. \n");
t8_global_productionf (" [mesh_step4] \n");

/* The initial uniform refinement level. */
const int uniform_level = 3;

/* Parameters for the adaption step. */
adapt_data adapt_params = { { 0.5, 0.5, 1.0 }, 0.2, 0.4 };

/**
* INITIAL MESH
*/

t8_global_productionf (" [mesh_step4] \n");
t8_global_productionf (" [mesh_step4] Creating initial mesh.\n");
t8_global_productionf (" [mesh_step4] \n");
{ /** Mesh scope begin. */
/* Creating the initial mesh with uniform refinement. */
auto mesh = t8_mesh_handle::handle_hypercube_hybrid_uniform_default<mesh_type> (uniform_level, comm);

/* Printing the mesh information. */
print_mesh_stats (mesh, "Initial mesh");

/* Writing the mesh to vtu and pvtu files, using the extended version of the function to ensure additional data like ghost elements, treeid etc. to be written into the files. */
t8_mesh_handle::write_mesh_to_vtk_ext (*mesh, "initial_mesh.vtu", 0, nullptr, true, true, true, true, true, false,
false);

/**
* ADAPTED MESH
*/

t8_global_productionf (" [mesh_step4] \n");
t8_global_productionf (" [mesh_step4] Creating adapted mesh.\n");
t8_global_productionf (" [mesh_step4] \n");

/** Call adaption helper function. */
create_adapted_mesh (mesh, adapt_params);

/* Printing the mesh information. */
print_mesh_stats (mesh, "Adapted mesh");

/* Writing the mesh to vtu and pvtu files using the extended version of the function. */
t8_mesh_handle::write_mesh_to_vtk_ext (*mesh, "adapted_mesh.vtu", 0, nullptr, true, true, true, true, true, false,
false);

/**
* PARTITIONED, BALANCED MESH
*/

t8_global_productionf (" [mesh_step4] \n");
t8_global_productionf (" [mesh_step4] Creating partitioned and balanced mesh.\n");
t8_global_productionf (" [mesh_step4] \n");

/** Adapting the mesh from above a second time to see a difference when balancing. */
create_adapted_mesh (mesh, adapt_params);

/** Call partitioning and balancing helper function. */
create_partitioned_balanced_mesh (mesh);

/* Printing the mesh information. */
print_mesh_stats (mesh, "Partitioned and Balanced mesh");

/* Writing the mesh to vtu and pvtu files using the extended version of the function. */
t8_mesh_handle::write_mesh_to_vtk_ext (*mesh, "partition_balance_mesh.vtu", 0, nullptr, true, true, true, true,
true, false, false);

/**
* GHOST MESH
*/

t8_global_productionf (" [mesh_step4] \n");
t8_global_productionf (" [mesh_step4] Creating ghost layer for mesh.\n");
t8_global_productionf (" [mesh_step4] \n");

/** Call ghost helper function. */
create_ghost_mesh (mesh);

/* Printing the mesh information. */
print_mesh_stats (mesh, "Ghost mesh");
int ghost_elements = mesh->get_num_ghosts ();
t8_global_productionf (" [mesh_step4] Number of ghost elements: %i \n", ghost_elements);

/* Writing the mesh to vtu and pvtu files using the extended version of the function. */
t8_mesh_handle::write_mesh_to_vtk_ext (*mesh, "ghost_mesh.vtu", 0, nullptr, true, true, true, true, true, false,
false);

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t8_global_productionf (" [mesh_step4] \n");
t8_global_productionf (" [mesh_step4] Finished all steps successfully.\n");
t8_global_productionf (" [mesh_step4] \n");
} /** Mesh scope end. */
sc_finalize ();
mpiret = sc_MPI_Finalize ();
SC_CHECK_MPI (mpiret);
return 0;
}
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