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insyri edited this page Apr 10, 2022
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Introduction
To publish things to the repository, maintainers should understand to follow a specific format in specific locations to keep a consistent organizational structure.
Project Structure Overview
The following is a graph that represents the repository structure.
Everything encapsulated in square brackets [like this] means there's one or more of the same structure with a different name.
.github
GitHub specific configurations for repository functions.
workflows
CI/CD entry points for GitHub.
scripts
Scripts for CI/CD.
ISSUE_TEMPLATE
GitHub issue templates for ease of use.
staging
Consists of ready-to-go maps diffs with fixes. Maps that are not ready for production should be kept in a fork of the repository until done. (Make a pull request when done.)
Using base .rbxl or other Roblox model file formats would be too big for the repository and would reach the maximum repository size limit very fast.
(soon) Users can request the roblox model directly with an applied diff and upload said file to the Roblox platform where it can be accessed.
production
Consists of map fixes that are implemented in the production game.