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SNES: SPC - Fixed missing stop state in state data, and fixed looping audio when the SPC hits a stop/sleep instruction#225

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Fiskbit merged 1 commit into
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SourSnesFixSpcStop
Jul 19, 2026
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SNES: SPC - Fixed missing stop state in state data, and fixed looping audio when the SPC hits a stop/sleep instruction#225
Fiskbit merged 1 commit into
masterfrom
SourSnesFixSpcStop

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… audio when the SPC hits a stop/sleep instruction
@Fiskbit
Fiskbit merged commit 5e6669c into master Jul 19, 2026
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