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Assets
This page documents the assets used in the QuickSnap-softIV project. These assets are stored inside the Resources directory and are used to build the game's user interface, gameplay, animations, and sound effects.
| Asset Type | Purpose |
|---|---|
| Animations | Stores animation resources used during gameplay. |
| Bundles | Contains grouped game resource files loaded together. |
| Fonts | Stores custom fonts used for game text and menus. |
| Images | Contains images such as cards, backgrounds, buttons, and other graphical elements. |
| Panels | Stores interface panels and menu layouts. |
| Sounds | Contains sound effects used during gameplay. |
| SwinGame.icns | macOS application icon. |
| SwinGame.ico | Windows application icon. |
The project stores all game assets inside:
Resources/
Directory structure:
Resources
├── animations
├── bundles
├── fonts
├── images
├── panels
├── sounds
├── SwinGame.icns
└── SwinGame.ico
Contains graphical resources including:
- Playing cards
- Background images
- Buttons
- User interface graphics
Contains animation files used during game execution for visual effects.
Contains custom fonts used throughout the game interface.
Contains interface layouts and menu panels displayed to the player.
Contains sound effects played during gameplay.
Contains grouped resources that are loaded together by the game engine.
The project includes two application icons.
- SwinGame.ico (Windows)
- SwinGame.icns (macOS)
Keeping project assets organized inside the Resources folder improves maintainability, simplifies development, and allows developers to easily locate required files.