Cursor visibility modifier on Windows#385
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suzuh wants to merge 5 commits into
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This is the feature I mentioned before in #354 I'm just not sure if these changes in Key.h are the correct way of dealing with the new virtual key Everything works, but there could be a better way I'm not seeing |
suzuh
marked this pull request as ready for review
July 14, 2026 17:44
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New virtual key "CursorVisible" that changes depending on the mouse cursor visibility
It is pressed when the cursor is visible, and released when the cursor is hidden
This modifier can be useful in games where you need different mappings in menus (visible cursor) and in-game (hidden cursor)
Limitations:
It can be used as a modifier in context blocks or mappings
Example context blocks:
Example mappings: