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Releases: codengine/SOTFEdit

v0.13.0

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@github-actions github-actions released this 29 Dec 03:22

Bump to .net 8.0, modernized code

v0.12.10

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@github-actions github-actions released this 26 Feb 22:59

Fix crash due to corrupt storages (caused by ingame bug)

v0.12.9

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@github-actions github-actions released this 18 Jan 23:24
  • Updated Polish translation
  • Fixed drying racks
    • Food was always created as cooked
  • Fixed crash due to unexpected storage data
    • This may be a bug in the game. Logs were assigned to stick holders, skulls were assigned to hutches etc.
  • Added paper target as screw structure

v0.12.8

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@github-actions github-actions released this 17 Jan 01:21
  • Added new screw structures: Small Raft, Large Raft, Houseboat, Mooring, KnightV Holder, Foldable Glider Holder
  • Added Stewardess Outfit for Player and Kelvin
  • Enabled Teal and Red Dress for Virginia
  • Added Golf Cart Battery to Shelf Storage
  • Added bird house

v0.12.7

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@github-actions github-actions released this 21 Jun 00:52
  • Added new game setting: Stat Regeneration Penalties
  • Added function to drag and drop savegame directories directly into the main window
  • Updated polish translations

v0.12.6

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@github-actions github-actions released this 19 Apr 01:39

Features

  • Added actors: Skunks, Helicopters and PlayerRobby(?)
  • Added structures: Small Rabbit Hutch, Rabbit Hutch
  • Added items: Skunk Head, Living Rabbit

Bugfixes

  • Fixed max enemy health

Improvements

  • Added blank option for not having to replace enemy type

v0.12.5

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@github-actions github-actions released this 28 Mar 01:54

Features

  • Added support for mods that increase the maximum inventory size (closes #23)

v0.12.4

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@github-actions github-actions released this 28 Mar 00:10

Features

  • Added Item/Structure/Construction plater tool (Menu -> Tools)

Bugfixes

  • Fixed handling of equipped cloths and weapon mods on interactive map

v0.12.3

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@github-actions github-actions released this 21 Mar 04:30

Features

  • Merged and renamed tools to reset kill and chopped tree statistics into one ("Reset cannibal anger level")
    • This will lower their anger level and in turn makes them less likely to attack and makes their attacks weaker

Bugfixes

  • Added red and golden masks to weapon storages (closes #30)
  • Fixed handling of equipped items, so that they appear as collected (closes #31)
  • Items removed from inventory will also be removed from quick select
  • Removed duplicate "type" colum at left (assigned) inventory page

v0.12.2

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@github-actions github-actions released this 14 Mar 02:58

Features

  • Added Solafite Armor
  • Added tool to mark game as endgame
  • Increased max bone amount to 16