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  1. petriarch petriarch Public

    Browser-based artificial-life god game — a population genuinely evolves; the player is a god who perturbs the world.

    TypeScript

  2. crawlers crawlers Public

    Real-time co-op multiplayer dungeon crawler — server-authoritative C#/ASP.NET Core + SignalR backend, React + Pixi.js client, procedural BSP generation, and D&D-adjacent combat.

    C#

  3. stickr stickr Public

    Household sticker reward board — two-parent PWA (Vite + React + Supabase) with realtime sync, RLS, and offline-tolerant logging

    TypeScript

  4. herdr herdr Public

    A project-first terminal cockpit for operating Claude Code agents across a tree of repos (fork of claudectl).

    Rust

  5. presswork presswork Public

    Autonomous 4-agent print-on-demand pipeline for Etsy: trend scouting, AI art generation, SEO listing publishing, and economics tracking, coordinated through Supabase.

    TypeScript

  6. swarmr swarmr Public

    Browser bullet-heaven survivor — PixiJS v8 + TypeScript, 2,000+ enemies at frame budget. Five auto-firing weapons that evolve, leveling, a difficulty ramp, and a 10-minute boss finale.

    TypeScript