implement savestate support#359
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This is a nearly complete implementation of the full savestate (SD2SNES, 256K SRAM) from the practice hack. The only thing pending is an actual flag to enable/disable the feature in the ROM. So far I've tested in most of the rooms and the 4 major bosses and MB. |
nn357
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Jun 28, 2026
| ; Makes the game check Samus' health again, to see if we need annoying sound | ||
| STZ !SAMUS_HEALTH_WARNING | ||
| ; see if no_beeping.asm applied | ||
| LDA $90EA92 : CMP #$EAEA : BNE .done_health_alarm |
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shouldn't this be BEQ nop nop (disabled sounds)
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