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17 changes: 16 additions & 1 deletion cmd/ateapi/internal/controlapi/workflow_resume.go
Original file line number Diff line number Diff line change
Expand Up @@ -244,7 +244,22 @@ func (s *AssignWorkerStep) Execute(ctx context.Context, input *ResumeInput, stat

updatedActor, err := s.store.UpdateActor(ctx, state.Actor, state.Actor.GetMetadata().GetVersion())
if err != nil {
return err
if !errors.Is(err, store.ErrPersistenceRetry) {
return err
}
// refresh the version of actor to avoid always failure in rest retries.
fresh, gerr := s.store.GetActor(ctx, input.Atespace, input.ActorName)
if gerr != nil {
slog.WarnContext(ctx, "Failed to refresh actor after assignment conflict", slog.Any("err", gerr))
return err
}
switch fresh.GetStatus() {
case ateapipb.Actor_STATUS_SUSPENDED, ateapipb.Actor_STATUS_PAUSED:
state.Actor = fresh
return err
default:
return status.Errorf(codes.Aborted, "actor %s is %s and can no longer be resumed", input.ActorName, fresh.GetStatus())
}
}
state.Actor = updatedActor
state.Worker = assignedWorker
Expand Down
114 changes: 114 additions & 0 deletions cmd/ateapi/internal/controlapi/workflow_resume_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -16,9 +16,12 @@ package controlapi

import (
"context"
"errors"
"sync"
"testing"
"time"

"github.com/agent-substrate/substrate/cmd/ateapi/internal/store"
"github.com/agent-substrate/substrate/cmd/ateapi/internal/store/storetest"
"github.com/agent-substrate/substrate/cmd/ateapi/internal/workercache"
atev1alpha1 "github.com/agent-substrate/substrate/pkg/api/v1alpha1"
Expand Down Expand Up @@ -404,6 +407,117 @@ func TestAssignWorkerStep_RetryAfterConflictPicksFreshWorker(t *testing.T) {
}
}

// conflictInjectingStore wraps a store and runs inject exactly once,
// immediately before the first UpdateActor, simulating a concurrent writer
// racing the step's read-modify-write window.
type conflictInjectingStore struct {
store.Interface
once sync.Once
inject func()
}

func (c *conflictInjectingStore) UpdateActor(ctx context.Context, actor *ateapipb.Actor, expectedVersion int64) (*ateapipb.Actor, error) {
c.once.Do(c.inject)
return c.Interface.UpdateActor(ctx, actor, expectedVersion)
}

// seedAssignFixture stores one free gvisor worker and a SUSPENDED actor and
// returns the actor plus a started worker cache.
func seedAssignFixture(t *testing.T, ctx context.Context, persistence store.Interface) (*ateapipb.Actor, *workercache.Cache) {
t.Helper()
if err := persistence.CreateWorker(ctx, &ateapipb.Worker{
WorkerNamespace: "worker-ns",
WorkerPool: "pool",
WorkerPod: "pod-1",
SandboxClass: "gvisor",
}); err != nil {
t.Fatalf("CreateWorker: %v", err)
}
actor, err := persistence.CreateActor(ctx, &ateapipb.Actor{
Metadata: &ateapipb.ResourceMetadata{Atespace: "team-a", Name: "id1"},
Status: ateapipb.Actor_STATUS_SUSPENDED,
})
if err != nil {
t.Fatalf("CreateActor: %v", err)
}
cacheCtx, cancel := context.WithCancel(ctx)
t.Cleanup(cancel)
wc := workercache.New(persistence, time.Minute)
if err := wc.Start(cacheCtx); err != nil {
t.Fatalf("workercache.Start: %v", err)
}
return actor, wc
}

// runAssignConflict seeds the fixture, applies mutate as a concurrent write
// racing the step's first UpdateActor, executes the step once, and returns
// the stored actor, the state, the store, and the Execute error.
func runAssignConflict(t *testing.T, mutate func(*ateapipb.Actor)) (*ateapipb.Actor, *ResumeState, store.Interface, error) {
t.Helper()
ctx := context.Background()
persistence := newTestPersistence(t)
actor, wc := seedAssignFixture(t, ctx, persistence)

st := &conflictInjectingStore{Interface: persistence, inject: func() {
fresh, err := persistence.GetActor(ctx, "team-a", "id1")
if err != nil {
t.Errorf("inject GetActor: %v", err)
return
}
mutate(fresh)
if _, err := persistence.UpdateActor(ctx, fresh, fresh.GetMetadata().GetVersion()); err != nil {
t.Errorf("inject UpdateActor: %v", err)
}
}}

step := &AssignWorkerStep{store: st, workerCache: wc}
state := &ResumeState{
Actor: actor,
ActorTemplate: &atev1alpha1.ActorTemplate{
Spec: atev1alpha1.ActorTemplateSpec{SandboxClass: atev1alpha1.SandboxClassGvisor},
},
}
execErr := step.Execute(ctx, &ResumeInput{ActorName: "id1", Atespace: "team-a"}, state)

stored, err := persistence.GetActor(ctx, "team-a", "id1")
if err != nil {
t.Fatalf("GetActor: %v", err)
}
return stored, state, persistence, execErr
}

// TestAssignWorkerStep_ConflictRefreshesActor verifies the actor write's
// conflict handling within a single Execute: a concurrent spec write leaves
// ErrPersistenceRetry with state.Actor refreshed, so the engine's backoff
// retry applies on top of the concurrent write instead of replaying the same
// stale version until the backoff is exhausted; an actor that left the
// resumable states aborts the retry instead of being resurrected to RESUMING.
func TestAssignWorkerStep_ConflictRefreshesActor(t *testing.T) {
t.Run("spec write refreshes state.Actor", func(t *testing.T) {
_, state, _, err := runAssignConflict(t, func(a *ateapipb.Actor) {
a.WorkerSelector = &ateapipb.Selector{MatchLabels: map[string]string{"team": "blue"}}
})
if !errors.Is(err, store.ErrPersistenceRetry) {
t.Fatalf("Execute: %v, want ErrPersistenceRetry", err)
}
if got := state.Actor.GetWorkerSelector().GetMatchLabels()["team"]; got != "blue" {
t.Errorf("state.Actor selector team = %q, want blue (refreshed with the concurrent write)", got)
}
})

t.Run("crash aborts instead of resurrecting", func(t *testing.T) {
stored, _, _, err := runAssignConflict(t, func(a *ateapipb.Actor) {
a.Status = ateapipb.Actor_STATUS_CRASHED
})
if got := status.Code(err); got != codes.Aborted {
t.Fatalf("status.Code(err) = %v, want %v (err: %v)", got, codes.Aborted, err)
}
if stored.GetStatus() != ateapipb.Actor_STATUS_CRASHED {
t.Errorf("status = %v, want CRASHED (retry must not resurrect the actor)", stored.GetStatus())
}
})
}

// TestResumeActorWorkflow_RejectedAndIdempotentPaths covers the two
// short-circuit paths of the resume workflow: rejection by AssignWorkerStep's
// CheckPrerequisite and the IsComplete idempotent fast-forward.
Expand Down
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