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Bound hunt-region planning latency - #79

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adrunkhuman merged 1 commit into
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server/cache-hunt-region-scanner
Aug 2, 2026
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Bound hunt-region planning latency#79
adrunkhuman merged 1 commit into
masterfrom
server/cache-hunt-region-scanner

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@adrunkhuman adrunkhuman commented Aug 2, 2026

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Cache map-derived Rookgaard hunt regions across decisions, score candidates in bounded dispatcher batches, and incrementally check reachability. Spatial buckets preserve spawn coverage without repeating the previous dense neighbor scan.

pwsh -File scripts/test-playerbot-gameplay.ps1 -Focused -HuntRegionPlanning and the Docker release build passed.

@adrunkhuman adrunkhuman changed the title server/cache hunt region scanner Bound hunt-region planning latency Aug 2, 2026
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adrunkhuman merged commit 07fc93b into master Aug 2, 2026
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