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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix: Fix aircraft falling to their death if their Airfield is lost during their return flight Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility Unit AI Is related to unit behavior ZH Relates to Zero Hour
#3076 opened Aug 8, 2026 by Stubbjax Loading…
unify(gameclient-gui): Move GameClient/GUI to Core
#3074 opened Aug 7, 2026 by Jaredl-Dev Loading…
unify(shell): Move Shell to Core
#3070 opened Aug 7, 2026 by Jaredl-Dev Loading…
unify(gui): Move EstablishConnectionsMenu to Core Gen Relates to Generals Unify Unifies code between Generals and Zero Hour ZH Relates to Zero Hour
#3069 opened Aug 7, 2026 by Jaredl-Dev Loading…
bugfix(horde): Prevent dead units from being considered for horde membership Bug Something is not working right, typically is user facing China Affects China faction Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Nerf Makes a thing less powerful NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3067 opened Aug 6, 2026 by Stubbjax Loading…
tweak(gui): Animate GUI window moves fluently on high render frame rates Enhancement Is new feature or request
#3061 opened Aug 5, 2026 by bobtista Loading…
1 task done
bugfix(stickybomb): Allow Booby Traps to be placed on a previously booby-trapped object Bug Something is not working right, typically is user facing GLA Affects GLA faction Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3060 opened Aug 5, 2026 by Stubbjax Loading…
unify(common-rts): Move Common/RTS to Core
#3048 opened Aug 2, 2026 by Jaredl-Dev Loading…
bugfix(contain): Allow passengers to exit immobilized Battle Buses Bug Something is not working right, typically is user facing NoRetail This fix or change is not applicable with Retail game compatibility ThisProject The issue was introduced by this project, or this task is specific to this project
#3041 opened Aug 1, 2026 by bobtista Loading…
1 of 2 tasks
bugfix(network): Prevent LAN lobby hang with long player names Bug Something is not working right, typically is user facing
#3039 opened Aug 1, 2026 by bobtista Loading…
3 of 5 tasks
refactor(network): Remove obsolete Online IP option
#3036 opened Jul 31, 2026 by githubawn Loading…
Fix for Deployed units (Nuke Cannon)
#3035 opened Jul 31, 2026 by CookieLandProjects Loading…
refactor(player): Add slot-to-player lookup Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#3034 opened Jul 31, 2026 by CryoTheRenegade Loading…
refactor(player): Use slot indices for player conversions Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#3033 opened Jul 31, 2026 by CryoTheRenegade Loading…
unify(worldbuilder): Move unified WorldBuilder to Core
#3026 opened Jul 28, 2026 by OmarAglan Loading…
7 tasks done
feat(filesystem): Implement file and directory ignore functionality for local and archive file systems Enhancement Is new feature or request Major Severity: Minor < Major < Critical < Blocker Mod Relates to Mods or modding System Is Systems related
#3019 opened Jul 27, 2026 by xezon Loading…
1 of 3 tasks
refactor(baseheightmap): Extract scorch rendering from BaseHeightMap into new W3DScorch Refactor Edits the code with insignificant behavior changes, is never user facing
#3017 opened Jul 26, 2026 by stephanmeesters Loading…
feat(network): Self-healing NAT state Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers ZH Relates to Zero Hour
#3010 opened Jul 23, 2026 by githubawn Loading…
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