Prototype curved world-worker movement - #22
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Mechanical test result from 2026-08-08: both |
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Summary
Builds directly on the validated straight-walk locomotion prototype and adds one controlled curved-heading experiment.
Command
hpWorld curve [slot] [forwardMetres] [rightMetres]hpWorld curve A 5 3rightMetresturns left.Behaviour
HumanGraphicsComponentState/applyState()locomotion foundation that passed the straight-walk testmovementDirX=0,movementDirZ=1)rotationVelocity=0, matching the movement telemetry captured from the real player graphics stateTest focus
[WorldLocomotion] Loaded ... curved-movement-1appears.hpWorld curve A 5 3and observe a smooth right-hand curve.hpWorld curve A 5 -3and observe a smooth left-hand curve.No obstacle avoidance or pathfinding is included yet. This PR exists only to prove that heading changes can coexist with the now-validated walking pipeline.