Show pass counts in test runner module rows#1576
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Module rows in the test viewer showed only the total test count, so a module with a single failure read the same as one that failed entirely. After a run they now show passed/total, e.g. 'Gui (12/17)'. Modules with no results yet keep the plain total. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Module rows in the in-game test viewer showed only the total test count, so a module with a single failure read the same as one that failed entirely — e.g. a red
Gui (17)where 12 of the 17 actually passed.After a run, module rows now show
passed/total, e.g.Gui (12/17). Modules with no results yet keep the plain total, so an unrun module doesn't misleadingly read as0/17.Implementation:
mark_module_for_passedin the runner already walks the module tree after every run to set the pass/fail colouring, so it now also tallies passed and ran tests per module in the same pass. The viewer uses the tally when present.Before
After
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