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Verify Ultima 0: Akalabeth - #669

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Verify Ultima 0: Akalabeth#669
tomojira wants to merge 2 commits into
PureDOS:mainfrom
tomojira:ultima0

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Verifying Ultima 0 - Akalabeth (1998) (Origin Systems)

The main dat version of this game requires CWSDPMI r7 to fix a crash after choosing a lucky number - the comment mentions this, but the file list was accidentally still using the old version, so I updated it. It also needs a BAT file to run CWSDPMI with the right option - this was already in the DOSC, but I added it to the DOSZ as well so it's more playable on its own. Some info on this:
https://www.dosbox.com/comp_list.php?showID=717&letter=A

This does not apply to the GOG variant - it doesn't use CWSDPMI at all.

Checklist

Have adequate installation instructions been provided to match any config files in the DOSZ?
Config files are not needed in the DOSZ - SETUP.EXE can create it at any time. The GOG variant had SOUND.CFG left in, but I removed it.

Have any official patches been applied, if necessary?
There are no patches.

Is the game data in the root of the ZIP (unless game does not work that way)?
Yes.

For games which include CD images, is there a smaller installation variant that offers the same features but needs less files?
Not applicable.

Is the entry in the right variant file (i.e. Freeware)?
Yes.

Have digital versions (Steam, GOG) been checked for matching?
Yes, the GOG variant has already been added.

Can the game benefit from using embedded data or embedded patches in the datfile?
Yes, I added embedded data along with AK.BAT.

Can DoDAT build the game from the install media?
Yes.

If the game requires a yml in the DOSZ, has it been added to the yml folder in the repo?
Not applicable.

Are there .PIF or .ICO or Win32 .EXE files that could be excluded?
Not applicable.

Do the file timestamps match the installation media?
No, I added them to the main dat version.

Does the DOSZ run standalone?
Yes.

For CD games, can the game be set up to run without a CD mounted?
Not applicable.

Can the game benefit from using CHDtoOGG?
Not applicable.

Is the game creating a swap file in the .pure.zip that could be avoided by increasing memory size? Or is it creating other bloated files that could be prevented by adding them in the DOSZ?
No.

Does the DOSC contain problematic data (i.e. copyright issue)?
No.

Does the DOSC have copy protection removed, if possible?
Not applicable.

Is the game running at the correct speed? Is CPU year specified?
cpu_year: 1983 was already in the main dat version. It was missing from the GOG variant, so I added it there.

Is the DOSC auto-running and skipping past any obstructions? Is it updated to use WAITMODECHANGE if possible?
Yes.

Does the game have MT-32 support? If so, is it correctly using MT-32 (old) or CM-32L (new), going by the Vogons Wiki?
Not applicable.

Does the game have General MIDI support?
No, the option is there but it doesn't seem to work.

Is the game set up to run with the best quality graphics options by default?
Not applicable.

For certain old games only - are the graphics/audio improved by specifying video_card: pcjr, tandy, or generic_cga?
Not applicable.

Does the game have a mouse cursor that benefits from enabling input_directmouse?
Not applicable.

Does a game with separate episodes/executables have the options named and ordered properly in the DOSZ? Do they use the run_utility feature?
Not applicable.

Does the game share saves with a sequel, expansion, etc? If so, is it updated to use the .savename feature?
Not applicable.

Summary of changes

  • Updated to CWSDPMI r7 in main variant
  • Added AK.BAT with embedded data to main variant DOSZ
  • Added file timestamps to main variant
  • Removed SOUND.CFG from GOG variant DOSZ
  • Added cpu_year: 1983 to GOG variant
  • Edited comments and added links
  • Changed year of release from 1980 to 1998 - yes, this game was never officially ported to DOS until then

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