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45 lines (45 loc) · 1.06 KB
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0.1",
"FriendlyName": "Runtime Asset Import",
"Description": "Import static 3D mesh files at runtime from files or memory and construct DynamicMesh or ProceduralMesh components on Win64.",
"Category": "Tools",
"EngineVersion": "5.4.0",
"CreatedBy": "metyatech",
"CreatedByURL": "https://github.com/metyatech",
"DocsURL": "https://metyatech.github.io/unreal-plugin-docs/runtime-asset-import/",
"MarketplaceURL": "",
"SupportURL": "https://github.com/metyatech/RuntimeAssetImportPlugin/issues",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false,
"SupportedTargetPlatforms": [
"Win64"
],
"Modules": [
{
"Name": "RuntimeAssetImport",
"Type": "Runtime",
"LoadingPhase": "PreDefault",
"PlatformAllowList": [
"Win64"
]
},
{
"Name": "RuntimeAssetImportTest",
"Type": "Editor",
"LoadingPhase": "Default",
"PlatformAllowList": [
"Win64"
]
}
],
"Plugins": [
{
"Name": "ProceduralMeshComponent",
"Enabled": true
}
]
}