The grid size adapts to the beam size in x/y/z. Could we add the option to also account for linear correlations between the three planes? For example, if there is a strong x-y correlation in the bunch, the resolution could be improved by applying a rotation to remove the linear correlation, calculating the space charge kicks, and then undoing the rotation to get the kicks in the original frame.
The grid size adapts to the beam size in x/y/z. Could we add the option to also account for linear correlations between the three planes? For example, if there is a strong x-y correlation in the bunch, the resolution could be improved by applying a rotation to remove the linear correlation, calculating the space charge kicks, and then undoing the rotation to get the kicks in the original frame.