-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathindex.html
More file actions
88 lines (88 loc) · 2.69 KB
/
Copy pathindex.html
File metadata and controls
88 lines (88 loc) · 2.69 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
<!doctype html>
<html>
<head>
<meta charset="UTF-8" />
<meta http-equiv="Cache-Control" content="no-store" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Ubuntu">
<link href="https://cdnjs.cloudflare.com/ajax/libs/normalize/8.0.1/normalize.min.css" rel="stylesheet" />
<link href="stylesheets/index.css" rel="stylesheet" />
<title>Modular Game Components</title>
</head>
<body>
<h1 class="heading">Modular Game Components</h1>
<h2 class="heading">A collection of "micro"-libraries that help bridge the gap between game frameworks and game engines.</h2>
<p class="heading">
<a href="https://github.com/Modular-Game-Components">
Github Organization</a>
<a href="https://www.paypal.com/donate/?business=9ZQ9S6RJBVATY&no_recurring=0¤cy_code=USD">
Donate</a>
</p>
<table id="projects">
<thead>
<tr>
<th>Name</th>
<th>Description</th>
<th>Github</th>
<th>Package Manager</th>
</tr>
</thead>
<tbody>
<tr>
<td>punyecs</td>
<td>A decorator-based small Entity Component System for Python.
<td>
<a href="https://github.com/Modular-Game-Components/punyecs">
Github
</a>
</td>
<td>
<a href="https://pypi.org/project/punyecs/">PyPI</a>
</td>
</tr>
<tr>
<td>transytion</td>
<td>A tweening/easing library for game animations in Python.</td>
<td>
<a href="https://github.com/Modular-Game-Components/transytion">
Github
</a>
</td>
<td>
<a href="https://pypi.org/project/transytion/">PyPI</a>
</td>
</tr>
<tr>
<td>gtravyl</td>
<td>Grid-based shortest path in Python. Easily find the shortest path in your game world.</td>
<td>
<a href="https://github.com/Modular-Game-Components/gtravyl">
Github
</a>
</td>
<td><a href="https://pypi.org/project/gtravyl/">PyPI</a></td>
</tr>
<tr>
<td>lpyout</td>
<td>Grid-based layout engine in Python.</td>
<td>
<a href="https://github.com/Modular-Game-Components/lpyout">
Github
</a>
</td>
<td><a href="https://pypi.org/project/lpyout/">PyPI</a></td>
</tr>
<tr>
<td>ease-caml</td>
<td>Easing/tweening library for OCaml.</td>
<td>
<a href="https://github.com/Modular-Game-Components/ease-caml">
Github
</a>
</td>
<td><a href="https://opam.ocaml.org/packages/ease-caml/ease-caml.0.1.5/">opam</a></td>
</tr>
</thead>
</table>
</body>
</html>