馃敄 Describe the solution you'd like
Will there be potential support for MacOS since No Man's Sky supports MacOS? Yes I do know I could probably run the windows version through wine, but having a native MacOS app would decrease the hassle. And yes, I could compile the app myself, but I am also asking for other MacOS users.
Also, I would just use the iOS app version (which will run on macOS due to cocoa use), but that would also not allow for save synchronization.
馃┕ Describe alternatives you've considered
Reviewing the flutter project, there is a "macos" dependency (and directory), which would entail that this project would run on MacOS and has been built for it, just not released.
馃憖 Have you checked if this bug report has been created already?
馃彚 Have you read the Code of Conduct?
Are you willing to submit PR?
None
馃敄 Describe the solution you'd like
Will there be potential support for MacOS since No Man's Sky supports MacOS? Yes I do know I could probably run the windows version through wine, but having a native MacOS app would decrease the hassle. And yes, I could compile the app myself, but I am also asking for other MacOS users.
Also, I would just use the iOS app version (which will run on macOS due to cocoa use), but that would also not allow for save synchronization.
馃┕ Describe alternatives you've considered
Reviewing the flutter project, there is a "macos" dependency (and directory), which would entail that this project would run on MacOS and has been built for it, just not released.
馃憖 Have you checked if this bug report has been created already?
馃彚 Have you read the Code of Conduct?
Are you willing to submit PR?
None